NeverDead review

Rebellion's innovative shooter is brimming with oddball ideas.

Rebellion's innovative shooter is brimming with oddball ideas.

The FPS that teaches players how to create their own games.

The series' combat still shines, but Wake stumbles in his transition to XBLA.

Simogo skilfully blends rhythm and stealth in the funkiest iOS game to date.

Win or lose, your fate in this fascinating strategy game lies with the cards.

The social gaming sector shares some worrying parallels with drug dealing, says Leigh Alexander.
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Remedy’s game took five years to emerge from the darkness of development. The studio explains how it finally saw the light.
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Tont Coles on the value of cheese, mutilated remains and torture tools in Skyrim, Oblivion and Fallout 3.

Part two of our interview with the Triple Town dev, including why indies are fundamental to social networks and why consoles are scary.

Minesweeper receives a very honourable reworking in today's free game showcase.
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Columnist position in Edge open for the master of "the new unpleasantness", plus taking the Avatar Machine for a spin.

Official Mojang tie-in available for preorder today ahead of summer release.

The birth of jazz in New Orleans, as told through the medium of platforming.

8bit games get punked in FreakZone’s lo-fi homage to the olden days.

Spry Fox CEO David Edery on the pernicious effects of cloning on indies and the launch of Triple Town on smartphones.

Talking quick-fix play and long-term addiction with that rarest of breeds: a comedian who’s won a GamesMaster Golden Joystick.
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An idiosyncratic indie shooter from the writer behind Deus Ex.

An FPS that imposes more than its fat Batmen and jowly Jokers.
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A familiar feeling but intelligently assembled XBIG package.
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Three of the development team take us through the trial bike game's powerful new level editor.